﻿// Copyright 2014 Google Inc. All rights reserved.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
//     http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.

using UnityEngine;
using System.Collections;

public class SphereMover : MonoBehaviour {

	Vector3 position;

	// Use this for initialization
	void Start () {
		position = transform.position;
	}
	
	// Update is called once per frame
	void Update () {
		transform.position = position + new Vector3(3*Mathf.Sin(Time.time),0,0);
	}
}
